TLW Golden Sun Forums

Golden Sun => Golden Sun: Dark Dawn => Topic started by: Ivan Strider on August 23, 2011, 03:34:22 AM

Title: opinion
Post by: Ivan Strider on August 23, 2011, 03:34:22 AM
 :sol: :venus_djinn: :mars_djinn: Who found that golden sun dd's plot was a little confusing... i did.  :jupiter_djinn: :mercury_djinn: :luna:
Title: Re: opinion
Post by: aprilmarie on January 16, 2012, 10:52:43 PM
I think they coulda came up with something better than a mission for the Soarwing. Could've been something epic like the first Golden Sun, like SAVING THE WORLD. But you gotta start somewhere I guess.
Title: Re: opinion
Post by: Will on January 17, 2012, 04:07:39 PM
me i found it very confusing like the dark energy holes

the suddenly stopt making those i was wondering why?
Title: Re: opinion
Post by: aprilmarie on January 17, 2012, 10:01:47 PM
Yeah but the black holes are defs coming in on the next GS.
This was to create suspense I would assume, and mystery.
Title: Re: opinion
Post by: NovaFortuna on January 25, 2012, 06:30:54 PM
The story was good, the plot could have been better.

Title: Re: opinion
Post by: Ivan Strider on May 17, 2012, 03:50:01 AM
i mean, it is so confusing. first your trying to get the feather, then save Rief then get the feather again, then save two people, then save the world. The plot is all over the place, there were almost no side quests, like one side quest that gave you ninja sandals.
the plot should have stayed in one to two places, like save the world and get the feather at the same time. makes more sense.
Title: Re: opinion
Post by: Tetsu (Soltur) on June 16, 2012, 01:41:41 AM
I completely agree: the plot is too all over the place! It could've been "Investigate the nature of the vortexes" and then tney find themselves in the Eclipse Tower! That's a more smooth transition into the Eclipse, if you ask me.
Title: Re: opinion
Post by: Ivan Strider on June 16, 2012, 06:20:08 AM
yup. but hey. you gotta start somewhere, and that soarwing is pretty important i would guess.
Title: Re: opinion
Post by: Tetsu (Soltur) on June 16, 2012, 12:26:48 PM
yup. but hey. you gotta start somewhere, and that soarwing is pretty important i would guess.
Yeah, well so is "Bring Your Child to Work Day," with Isaac needing help from Matthew and his dunce of a friend!
Title: Re: opinion
Post by: Ivan Strider on June 17, 2012, 04:42:01 AM
lol, i like that joke
Title: Re: opinion
Post by: Tetsu (Soltur) on June 17, 2012, 02:19:25 PM
While it's a joke, there's a ring of truth in it.
Title: Re: opinion
Post by: Ivan Strider on June 23, 2012, 03:26:31 PM
i know i know! isaac and garet bring matthew and karis to save tyrell. that is bring your child to work day. sending them to save the world without realizing it is called "replacement".
Title: Re: opinion
Post by: Tetsu (Soltur) on June 23, 2012, 07:51:46 PM
Bingo! Well, I don't know about you, but I'm expecting A LOT from GS4 so they can make up for the lousy plot in GSDD.
Title: Re: opinion
Post by: Renny on June 23, 2012, 10:10:05 PM
The feather was a sidequest. As much as I wanted more, It was somewhat funny and kinda surprising it went from such an innocent quest, to a depressing one.

My only real problem was how short it was. Adding 8 characters in that little time frame was a bad idea. It shoulda been just like GS1 with just 4 characters.

But yes. The feather thing was to distract us from the other problems since hey, distractions happen. But the execution was a bit.. ... it could've been much better. I do love the game though since it's GS, but it definitely had very noticeable flaws. I actually do think the plot is interesting, like how those Vortexes got there, but eh, I guess until Camelot gives us the 4th game at least, we may never know.  :gsfrown:

...

(http://img.photobucket.com/albums/v298/RennyRensaur/6%20-%20Fanderp/AncientAliens-Vortexes.jpg)
Title: Re: opinion
Post by: Ivan Strider on June 23, 2012, 10:48:34 PM
have you played GS3? you HAVE to get the FEATHER before you can move on! if anything it would be a sub-quest.
(there is a difference between side and sub-quests. sub-quest is a quest to get something before you are able to move on and side quests are optional.) you had to get the feather before you fight the dumb bird and then you can get the last band member to go back and then you are able to move on.
Title: Re: opinion
Post by: Kenmanwou on June 30, 2012, 07:03:13 AM
I didn't enjoy the plot as much as I did Golden Sun + TLA, but it was still O.K.
Title: Re: opinion
Post by: Harly on June 30, 2012, 09:24:56 AM
The plot wasn't exactly confusing, just not very good. It seemed like you were just constantly being distracted into doing something else. Really, the main quest was comparable to a string of lengthy side-quests, each getting more and more important until it became apocalyptic.

Also, I have to add something about the feather that I always find annoying; after you get it, it is impossible to remove it from your inventory. It does absolutely nothing besides waste space.
Title: Re: opinion
Post by: Tetsu (Soltur) on July 09, 2012, 10:14:24 PM
I like how you put it, Harly, but I still personally fail to see a clear storyline in Dark Dawn. I may just be stupid, but hey, I don't care.
Title: Re: opinion
Post by: Will on July 10, 2012, 05:05:55 PM
I like how you put it, Harly, but I still personally fail to see a clear storyline in Dark Dawn. I may just be stupid, but hey, I don't care.

nah ur not stupid i dont see and clear story line too. still wondering what the dark psyenergy holes where :O
Title: Re: opinion
Post by: Tetsu (Soltur) on July 11, 2012, 01:05:01 AM
Those black holes are called Psyenergy Vortexes (obviously) and they suck up Psyenergy. I think of Vortexes as black holes (as in when a star implodes in upon itself) that only sucks up Psyenergy. If I recall correctly, Isaac described it as something like super-condensed Psyenergy that creates an "anti-Psyenergy" of sorts.
Title: Re: opinion
Post by: Will on July 13, 2012, 11:55:47 AM
wondering what effect it has on normal humans
Title: Re: opinion
Post by: cybrah on July 16, 2012, 08:21:19 AM
At some stages the game felt like a chore  :gsangry:, I mean GS and TLA had this great way of sucking you in and then - BANG big finish. I just felt it wasn't very well written.

*SPOILER*
























Even though Arcanus is Alex I felt his attitude and general bad-assery wasn't the same as the first two games.
Title: Re: opinion
Post by: Ivan Strider on July 16, 2012, 04:48:26 PM
well we should all know that DD wasn't completely finished. it was rushed to completion and therefor not as good. if they could've worked on it in secret for maybe threeish more years it would have been way better. What i do like is that you can see Mercury lighthouse in the game.
Title: Re: opinion
Post by: Tetsu (Soltur) on July 19, 2012, 05:06:48 PM
well we should all know that DD wasn't completely finished. it was rushed to completion and therefor not as good. if they could've worked on it in secret for maybe threeish more years it would have been way better. What i do like is that you can see Mercury lighthouse in the game.
Yeah, but you can't have everything.
Title: Re: opinion
Post by: Star Magician on August 18, 2012, 09:44:18 AM
I didn't find it all that confusing. There's just a lot of stuff we don't know, but we're not supposed to know it yet anyway (at least, I think so)
Title: Re: opinion
Post by: Tetsu (Soltur) on August 19, 2012, 01:27:14 PM
I dislike games that create more questions than tey answer. I like cliffhanger endings, but not creating new problems without resolving previous ones.
Title: Re: opinion
Post by: Ivan Strider on August 24, 2012, 03:22:37 AM
i know that DD was totally unfinished because there were continents that had places for rivers but were blank (a youtube hacking video). i dont like that you cant sail into rivers though. that was a cool thing to do in TLA
Title: Re: opinion
Post by: Tetsu (Soltur) on August 24, 2012, 11:52:33 PM
I have to agree with Shine. The least those guys in Camelot could do was keep those features the same.
Title: Re: opinion
Post by: Star Magician on October 27, 2012, 02:17:10 PM
True. You set out to find that Roc's feather, finally get the Roc's feather, save the world on the way back, but never fix the glider by the end. Lol.
Title: Re: opinion
Post by: Will on October 28, 2012, 07:46:45 AM
weird how so many place,s are reasable but nintendo never finished it.

this idea sounds a bit odd but how about a new world?

a adept world exists wheree 95% is adept and 5% just human

sounds good to add a extra demention
Title: Re: opinion
Post by: Ivan Strider on October 28, 2012, 06:55:05 PM
But adepts might start the war we are in now. [sol and luna]
but that would be amazing.
Title: Re: opinion
Post by: Halcyonic Legend on October 28, 2012, 08:26:48 PM
I would love for the story line to have something like the Avatar. Has any one watched Avatar: The Last Airbender?
Title: Re: opinion
Post by: Ivan Strider on October 28, 2012, 11:16:24 PM
I have seen the movie. which is said to be worse than the cartoon.
Title: Re: opinion
Post by: Merc on October 28, 2012, 11:25:11 PM
The TV show is amazing, the movie is awful.
Title: Re: opinion
Post by: Ivan Strider on October 29, 2012, 01:11:52 AM
if you watched the cartoon. the movie was good. but i haven't seen the cartoon.
Title: Re: opinion
Post by: Will on November 01, 2012, 06:49:58 PM
if you watched the cartoon. the movie was good. but i haven't seen the cartoon.

and where of topic again
Title: Re: opinion
Post by: Merc on November 01, 2012, 07:27:54 PM
This is why we can't have nice threads
Title: Re: opinion
Post by: Will on November 01, 2012, 07:39:47 PM
This is why we can't have nice threads

sadly your true... humans get of topic really easily huh?
Title: Re: opinion
Post by: Star Magician on November 02, 2012, 01:58:45 AM
Derailed threads are exciting and fun though :>
(this is my inner troll speaking)
Title: Re: opinion
Post by: Ivan Strider on November 03, 2012, 12:00:22 AM
okay now. who thinks the plot was confusing show of hands. *raises hand*
Title: Re: opinion
Post by: Star Magician on November 03, 2012, 06:31:24 AM
*tumbleweed* :3
Title: Re: opinion
Post by: Nyran on November 03, 2012, 06:39:30 AM
Not so much confusing as it was disjointed. I understood what was happening, but it seemed a bit out of nowhere, which only made me want to keep playing to figure out why what happened
Title: Re: opinion
Post by: Star Magician on November 03, 2012, 06:44:41 AM
I just wish it was more worth it to follow the annoying characters through said disjointery.
Title: Re: opinion
Post by: Will on November 03, 2012, 07:12:51 PM
story,s lines get sometimes a bit over and over.

Title: Re: opinion
Post by: Ivan Strider on November 03, 2012, 07:39:46 PM
the game lost me. it should have sticked with saving the world or getting the roc feather. NOT BOTH!!!! you could have easily made a better game with only getting the roc feather. sure you would have to add some more bosses and a different final boss but come on!
Title: Re: opinion
Post by: Will on November 03, 2012, 07:57:34 PM
isn't the reason why nintendo is always like save the world?

it would be more fun if the added a new element of saving in it.
so you has more choses
Title: Re: opinion
Post by: Merc on November 03, 2012, 08:00:18 PM
So, by that reasoning, Isaac and co shouldn't have had to save the world, they should have stuck to their mission and retrieved the elemental stars?

DD reflects the original two games in several ways. At the beginning of the Broken Seal, you weren't expecting that the retrieving the elemental stars missions would have turned into a mission to light the lighthouses and saving the world in a completely different way. Camelot was trying to emulate that by having a simple retrieval mission spiral into something greater. However, the problem with this is that Camelot is the producer, but the publisher, Nintendo, wanted that game ready by a specific deadline. As evidenced by the world map, the game was meant to be much longer, and it would have been much better should they had more time to complete it. But they were rushed and had to come up with an ending to the game that would have enticed players to actually continue playing until the end.

You see, you aren't thinking of the actual people behind it. It's obvious to see that it was rushed. I think the cliffhanger ending was another way of saying that the game was meant to be longer, but they simply needed more time to finish it. The blame should not be casted at Camelot, but rather at Nintendo.

Also, there is one word that I disagree with in your post specifically: that they could have done it easily. You obviously haven't coded anything, otherwise you'd know how difficult it is to make computers do what you want them to do. The easiest way to complete a game is to come up with a plan and run with it, because changing plans to something better halfway through is far more trouble than it's worth.
Title: Re: opinion
Post by: Will on November 03, 2012, 08:05:34 PM
woopa and i commented before it >.<

it,s true that nintendo,s has deadline,s but creating a good game take,s time anyway.
Title: Re: opinion
Post by: Ivan Strider on November 03, 2012, 08:06:35 PM
kay
Title: Re: opinion
Post by: J on November 15, 2013, 08:06:06 AM
IMO

The dialogue was repetitive during several parts in the game, some of the characters were a little to naive or didn't listen to what was recently revealed to them, and common sense needed to be used more.

SPOILER

Ex.  Let's find the legendary bird, beat it to the ground, and then take a single feather.
 :11:
Title: Re: opinion
Post by: Team Flare Zakk ( Agatio ) on November 15, 2013, 09:50:18 PM
Sometimes that dialog would just kind of bore me, I mean they talk too much.

I do like making Karis nag me when trying to slap that bell in Tonfon though.