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« on: October 19, 2013, 06:47:17 PM »
In the world of Zephyus, the ballance of power is shifting. A war is theatening to engulf the continent and plunge the world into darkness. But which is worse? The Dark or the Light?
The known world is only the continent of Zephyus because sailors do not travel away from it. If they do, they can never find their way back.
The elements you can choose from are Fire, Water, Air, Earth, Dark, and Light, but only if you're a mage. Most characters are not magical.
The classes are:
Swordsman -> Duelist: Skilled sword fighters that value speed over strength.
Mage -> Magister: Users of elemental magic who seek ancient knowledge.
Cavalier -> Paladin: Horse mounted lance users with a sense of justice.
Corsair -> Captain: Sea-fairing, axe weilding warriors.
Archer -> Marksman: Bow-using, hawk-eyed hunters.
Guard -> Knight: Heavy-armored lance users.
Healer -> Justice: Staff using healers who gain a blade when the advance.
Sorcerer -> Necromancer: Users of the Void magic. Dark and deadly. (NPC)
Mercenary -> Brigadier: Lightly-armored swordsman. Fast and strong.
King: Users of all weapons. (NPC)
Chancellor: Users of all magic. (NPC)
Mage Fighter -> Magister Knight: Magic-using, sword-slashing warriors. (Nyran.)
Chaotic: Master and creator of the Void magic. Uses a cused blade. (NPC)
Blade Fighter -> Blade Master: User of unkown magic and a powerful sword. (My character, Zeth.)
The countries you can choose to be part of are:
Helios: Kingdom of the Sun. They are valiant warriors and the sister-nation and ally of the Kingdom of the Moon. They believe in warriors and stories of heroes. They always fight with honor and serve their King, King Solomon, with pride.
Diana: Kingdom of the Moon. A proud nation of mages and ally to their sister-nation, Helios. They prize magic over might and Queen Stephanja is beloved by her people.
Velge: The nation hidden in the mountains. It needs no walls, the mountains are all they need. They do not interact with other countries often, they prefer to be left alone to do what's best for only their country. Their King, Syrus, is cautious to a fault.
Lyris: A nation that prizes knowledge above all. Great Magisters call this place home. The High Magister Serena is spearheading a cultural revolution to try to bring their knowledge to the outside world.
Aether: Noble nation of fighters and the only country that has not seen war for 1000 years. The Emperor Sevros is known as the "Iron Emperor" because he doesn't change his views easily. People try to advance their culture before they die out.
Sicilia: The Country that loves the sea. The finest of Zephyrus' captains have come from Sicilia. The people are know for their ships, their food, their winw, and their unique swordsmanship. They have no king, but are ruled by the Grand Admiral of Sicilia, Roran Marelli.
Takayama: An island nation off of Zephyrus' coast. Known for their blades. They are ruled by their emperor, Kisuke Narukami. He is young, but wise beyond his years. He tries to listen to hi; people more than lords.
Erebus: A once-great utopia of a nation now lost beneath the sands. Some ruins still stand. (N/A)